Internet of things (IoT) describes the network of physical
objects—“things”—that are embedded with sensors, software, and other
technologies for the purpose of connecting and exchanging data with other
devices and systems over the Internet.
the merging of real and virtual worlds or images to produce new environments
and visualizations, where physical and digital objects co-exist.
replica of a living or non-living physical entity or potential and actual
physical assets, processes, people, places, systems and devices. Includes
elements and how they interact each other.
the technology and innovation that aims to compete with traditional financial
methods in the delivery of financial services.
is often used to describe machines that mimic cognitive functions that humans
associate with the human mind, such as learning and problem solving.
Is the protection of data and assets, like computer systems and networks from the theft of or damage to their hardware, software, or electronic data, as well as from the disruption or misdirection of the services they provide.
It is a growing list of records, called blocks, that are linked using cryptography. Each block contains a cryptographic hash of the previous block, a timestamp, and transaction data. By design, a blockchain is resistant to modification of its data. This is because once recorded, the data in any given block cannot be altered retroactively without alteration of all subsequent blocks. For use as a distributed ledger, a blockchain is typically managed by a peer-to-peer network collectively adhering to a protocol for inter-node communication and validating new blocks.
Printing through computer-programmed deposition of material in successive
layers to create a three-dimensional object. However, 4D printing adds the
dimension of transformation of the final product over time.
that significantly alters the way that consumers, industries, or businesses